Looking back to my estimates, the posted Hellcat numbers (especially 0-60) do look quite unfortunate. But if you think about it, it's more than an accurate representation of what the Hellcat and Redeye will be getting, combined with the 60-100. The problem is that they'll only be getting rollout-included sub-4 times one every like two blue moons on a street surface.
If these actually did crack into the 3's (not counting grifter press/ringer magazine tests), their 60-100 times would be even worse by 0.1-0.2s, which means their trap speeds will fare even worse as a result of overgrip.
An AWD version of a Redeye Charger (+200-300 lbs from RWD, but I'll use 250 as an average) would do 3.07-3.09 0-60, but acceleration is worse shortly after that.
Let's assume a RWD Redeye got the best 0-60 time recorded on the street (will almost always require PJ1 TrackBite glue and great use of launch control). Mostly 10mph increments before 100mph.
HOLY GUACAMOLE! Its weight distribution would be an even worse 60.5% to the front wheels with a sole 150# driver (59.3% without).
0-30: 1.46 - 1.70
0-60: 3.60 - 3.38
0-100: 7.22 - 7.00
0-130: 11.51 - 11.55
0-160: 18.71 - 19.22
Subtracted .55 from the simulated 0-130 and 0-160 to better analog with the optimal 0-100 time since apparently they were being trailed by an imaginary AWD version (I've never done that before actually)
I've had a milder issue with the Maserati Ghibli Trofeo, but on that car, for testing purposes it was mostly a bug and not a feature. The Ghibli Trofeo was supposed to do 0-60 in 4.71 according to the simulator; later corrected to 3.94, but 0-100 remained the same at 9.04.